I have read on many forums that if we want to develop a LiDAR application, we need to use RealityKit
, instead of SceneKit
. I am in the middle of development of Apple LiDAR Tutorial. But instead of using RealityKit, I used SceneKit. But now I got a problem since SceneKit doesn't offer sceneUnderstanding
feature to render graphics. So I want to know basically:
-
- Can't we develop LiDAR applications using ARKit with SceneKit?
-
- Can we achieve
sceneUnderstanding
feature using SceneKit?
- Can we achieve
-
- Can we develop LiDAR apps without using
sceneUnderstanding
?
- Can we develop LiDAR apps without using
Really appreciate your answers and comments. Thank you.