I have a set of 3d points (I generate the positions of planets and moons in a stellar system from Keplers equations) I have the coordinates of all points as x,y,z, where the central star is 0,0,0. The code to produce the points works perfectly.
However, at the moment I plot a visualisation of this system from above - so I just ignore the z component for the purposes of visualisation and plot the x and y to the canvas as-is. This works as intended.
How would I generate x and y coordinates for plotting to the canvas that take into account the z coordinate, so that I can plot a view from another angle apart from directly above?
The only library I can use apart from the standard one would be numpy. I cannot use Matplotlib.
edit thanks to the comments I can now clarify with some psudocode.
Assume I have a bunch of points that have an xyz position.
What I currently do:
canvas.plot(point.x)
canvas.plot(point.y)
ignoring point z - so that it is as if all z's are 0 and it is viewed from 'above'
So that I can use my current plotting code - which takes into account scale and offsets to do with the canvas, I need new x and y coordinates that are as if the view is from another angle other than 'above'.
It seems from the helpful comments what I have to do is rotate the whole coordinate system so that it has a new z axis that is a result of a rotation of the whole system about the x and y axis.
Something like the following psudocode would do.
def rotate_about_axis(x_rotation_degrees, y_rotation_degrees, point.x, point.y, point.z):
new_plot_x = canvas_point_to_plot after magic code to rotate coordinates x_rotation_degrees about x axis
new_plot_y = canvas_point_to_plot after magic code to rotate coordinates y_rotation_degrees about y axis
return new_plot_x, new_plot_y
Then I could apply this to all the points I plot.
How would I do this in python?
x'andy'like you currently do. That is, find a rotation matrixR, and multiply all your(x, y, z)points by that. FindingRis the only involved step, but there are numpy examples available, or you could buildRfrom multiple 2D rotations (fromR0 = [cos sin 0; -sin cos 0, 0 0 1], or you could use scipy.spatial.transform.Rotation, etc. - tom10