Is there a way in AFrame / three.js to check that the user is really looking at the program on a VR device such as Oculus Quest rather than just using a web page on a PC? In particular is it possible to read back the device ID, such as the Quest ID from AFrame? My problem is that I really want to be sure that users are running the program from within a VR headset, and not just running it on a PC based browser.
thanks.