I'm building in FlashDevlop as pure AS3.
I'm looking at building a kiosk that uses two screens. Its used to administer tests. So one screen has the test, second the controls for admin the test. I have played with wide app but its not very elegant and I really would like both screens to run full screen on each screen. Is it possible to have one air app spawn two native air windows? A secondary question is it possible to detect multiple screens and target a screen to full screen to? Even something as simple as checking the window size to detect would work, im just not sure I can move and if the low level api will fullscreen on that screen. I could not find any examples of this in the docs.