I'm trying to create a VR app for iOS using Unity and the Google Cardboard SDK.
Here is a short video about it: https://streamable.com/vql157
I've repeated the steps from https://developers.google.com/cardboard/develop/unity/quickstart?authuser=2 a hundred times, created several projects and just don't know where this error comes from.
When I create a new Unity project and only import the Google Cardboard Sample Scene, the error also occurs. (For the sphere game object)
Has anyone already experienced this or knows how to work around this problem?