How do i go about setting the tween identifier dynamically. I have tried eval but it says I need a variable on the left of the assignment operator. here's what I tried:
eval ("TweenAX" + circle.current.arrowHead.count) = new Tween(circle.current.arrowHead, "_x", mx.transitions.easing.Strong.easeOut, circle.current._x, Stage.width/2, 2, true);
eval ("TweenAY" + circle.current.arrowHead.count) = new Tween(circle.current.arrowHead, "_y", mx.transitions.easing.Strong.easeOut, circle.current._y, Stage.height/2, 2, true);
Cheers