I am using a ScrollView inside of a GeometryReader in SwiftUI, but everything inside the scroll view gets offset to the left, or at least the items inside the scroll view think that the boundary of the view extends far past the actual boundary of the view. as seen below. I am using the public release of Xcode 12 from the mac app store along with macOS Big Sur beta 8.
Here's the code to recreate this.
struct TextClassifierMMLView: View {
@State var nLayers = 5
var body: some View {
GeometryReader{ geo in
ScrollView{
VStack{
GrayNumberStepperCard(text: "Layers", geo: geo, upperRange: 1000, lowerRange: 1, value: self.$nLayers).padding()
}
}
}.navigationTitle(Text("Text Classifier"))
}
}
struct GrayNumberStepperCard: View {
@State var text: String
@State var geo: GeometryProxy
@State var upperRange: Int
@State var lowerRange: Int
@Binding var value: Int
var body: some View {
HStack{
Text(text)
.font(.custom("OpenSans-SemiBold", size: 14))
.foregroundColor(.accentColor)
Spacer()
Stepper(value: $value, in: lowerRange...upperRange) {
Text("\(self.value)")
}.padding()
}.frame(width: geo.size.width, height: 15)
.padding()
.background(
RoundedRectangle(cornerRadius: 4)
.foregroundColor(Color(hex: "F0F5F5"))
)
.padding(.horizontal)
.padding(.vertical, 5)
}
}