I'm trying to get yesod-websockets working with my bootstrapped postgresql based yesod app. The websocket should act as a real-time update of a postgres table, thus I need to maintain a state containing a list of connected clients and their userId. How can I run a function as soon as the websocket disconnected? In a bigger picture, this function should be used to remove the websocket connection from the state list.
What I have so far:
type LobbyState = [(UserId, WS.Connection)]
addClient :: (UserId, WS.Connection) -> LobbyState -> LobbyState
addClient (userId, conn) state = (userId, conn) : state
chatApp :: UserId -> WebSocketsT Handler ()
chatApp userId = do
conn <- ask
-- connections is a MVar [(UserId, WS.Connection)]
connections <- lobbyConnections <$> getYesod
modifyMVar_ connections $ \s -> do
let s' = addClient (userId, conn) s
return s'
-- how to wait for disconnect and execute a function?
getGameR :: Handler TypedContent
getGameR = do
-- TODO: correct usage??
userId <- requireAuthId
webSockets $ chatApp userId
-- some more normal HTML handler code
In the example they use the following snippet:
race_
(forever $ atomically (readTChan readChan) >>= sendTextData)
(sourceWS $$ mapM_C (\msg ->
atomically $ writeTChan writeChan $ name <> ": " <> msg))
I understand how I could utilize a TChan
to forever send updates, but how can I react to the actual disconnect event to clean up some state?