I was wondering if there any option in howler.js, tone.js or any other javascript audio library which I can use to add a 20ms delay between the right and the left channel which makes the audio listening experience more immersive.
Can it be achieved using Audio sprites with howler.js ? (but I guess it can't separate the right and the left channels) https://medium.com/game-development-stuff/how-to-create-audiosprites-to-use-with-howler-js-beed5d006ac1
Is there any?
Have also asked the same quest here: https://github.com/goldfire/howler.js/issues/1374
I usually enable this option under ffdshow audio processor while playing audio using MPC-HC (Mega Version) on my pc. I was wondering how can I do it using Web Audio API or howler.js ?
Somewhat like this kind of effect: Just delay the either channel by 20ms Like we do in Adobe Audition