I am trying to fetch color from image using palette_generator. i am passing image to method to generate palette so i can fetch dominant color from it. but when i try to fetch that palette color the error occurs as " Timeout occurred trying to load from AssetImage(bundle: null, name: "1.jpg") " and log cat shows " Unable to load asset: 1.jpg "
But that image is loading perfectly in the build method if i load the image using Image.asset().
NOTE - There is no issue of flutter asset folder linking
here is my code
Future<PaletteGenerator>_updatePaletteGenerator ()async
{
paletteGenerator = await PaletteGenerator.fromImageProvider(
Image.asset("1.jpg").image,
);
return paletteGenerator;
}
this above method is used to generate palette now here is my build method
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text("Image from assets"),
),
body: Column (
mainAxisAlignment: MainAxisAlignment.center,
children:<Widget>[
Row(
mainAxisAlignment: MainAxisAlignment.start,
children:<Widget>[
new Image.asset('assets/images/6.jpg',
color: face, colorBlendMode:BlendMode.modulate ,
fit:BoxFit.cover,
height: 50,
width: 50,
),
new Image.asset('assets/images/1.jpg',
color: face, colorBlendMode: BlendMode.modulate,
fit:BoxFit.cover,
height: 200,
width: 200,
),]),
FutureBuilder<PaletteGenerator>(
future: _updatePaletteGenerator(), // async work
builder: (BuildContext context, AsyncSnapshot<PaletteGenerator> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.waiting: return new Text('Loading....');
default:
if (snapshot.hasError)
return new Text('Error: ${snapshot.error}');
else
return new Text('Result: ${snapshot.data.dominantColor}');
}
},
)
// <-- image
])),
);
}
Images are loading perfectly in build methods there is no such pubspec.yaml asset issue