Collision Detection in Python OpenGl
I'm working on breakout game by using python opengl and I want to make collision detection between the ball and the bricks (Without using pygame).
I tried a lot but I couldn't and I didn't find any tutorials about it (using Python OpenGl).
How can I add collision detection in it?
My code until now:
deleted the code because the problem is solved and the whole project is changed (the code wasn't good)
pygame.math.Vector2
, but that can be changed with ease. – Rabbid76