I have a given 3D mesh which is constructed by taking a set of random points and finding the convex hull of those points. I then use open3d and trimesh to convert the conex hull into a mesh. I want to know how I can convert this mesh or the convex hull itself into a filled boolean voxel grid.
I can use trimesh to get a voxel grid of some sort but it seems the insides are hollow. I want a boolean voxel grid which gives true for the volume inside the convex hull and false otherwise.