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slight noob question and I may have missed something in the MRTK2-Unity docs/samples etc but I'm just getting back into Unity with the Hololens 2 and I'm looking for a simple example of dropping holograms onto the world mesh, rather like the original Hololens 1 MR 250 tutorial, using the old HoloToolKit: WorldAnchorManager and TapToPlace approach.

I'm sure this is quite a simple thing to achieve but can't seem to find an example now that the HoloToolKit "Manager Prefabs" approach has been replaced by the MRTK services etc.

I want to update some old HL1 projects to HL2 but the Porting Guide is either a bit unclear, or more likely, designed to be interpreted by clever people who know what they are doing...

cheers

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1 Answers

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I think what you are looking for is the new approach with Solvers : MRLearning-Base-Ch3

Most of old HoloToolkit managers are now integrated into services but you will find all functions that you need.

The Porting Guide explain what changed, I don't really understand what is unclear in this guide ... Can you develop ?