I have a bunch of 2D triangles (i.e., in R2), as well as a 2D convex hull (represented as a set of linear constraints), and I need to check which of those triangles intersect the convex hull. What algorithms are there for doing this?
At a later stage, I might also need to generalize the problem to higher dimensions than 2D (i.e., out of a set of simplexes in Rd, check which of those intersect a convex hull in Rd), so if you know of an algorithm that can handle the general case that would also be nice.