I'm trying to figure out why my stack struct is not popping the elements and considers the stack to be NULL (i get the else condition from the pop() executing both times)? I'm confused because the printf shows the elements are being added onto to the stack.
#include <stdio.h>
#include <stdlib.h>
typedef struct node {
int element;
struct node *pnext;
} node_t;
void push(node_t *stack, int elem){
node_t *new = (node_t*) malloc(sizeof(node_t)); // allocate pointer to new node memory
if (new == NULL) perror("Out of memory");
new->pnext = stack;
new->element = elem;
stack = new; // moves the stack back to the top
printf("%d\n", stack->element);
}
int pop(node_t *stack) {
if (stack != NULL) {
node_t *pelem = stack;
int elem = stack->element;
stack = pelem->pnext; // move the stack down
free(pelem); // free the pointer to the popped element memory
return elem;
}
else {
printf("fail");
return 0; // or some other special value
}
}
int main(int argc, char *argv[]){
node_t *stack = NULL ; // start stack as null
push(stack, 3);
push(stack, 5);
int p1 = pop(stack);
int p2 = pop(stack);
printf("Popped elements: %d %d\n", p1, p2);
return 0 ;
}