I just want to know how I can rotate this camera ( aerialCamera ) to 180°? I try camera.rotation.y but I think I'm not doing it right.
aerialCamera = new THREE.PerspectiveCamera(80, w/h, 0.1, 1000);
aerialCamera.position.set(0, 35, 0);
aerialCamera.lookAt( scene.position );
scene.add( aerialCamera );
A picture to understand what I would like: