//this method is used to create anchor node
private void addNodeToScene(ArFragment fragment, Anchor anchor, Renderable renderable) { AnchorNode anchorNode = new AnchorNode(anchor); TransformableNode node = new TransformableNode(fragment.getTransformationSystem()); node.setRenderable(renderable); node.setParent(anchorNode); fragment.getArSceneView().getScene().addChild(anchorNode); node.select(); Color color = new Color(); lRenderable = renderable;
//this using the given method to change color
//renderable.getMaterial(1).setFloat3("baseColorTint", 1, 1, 0);
}
// I am using color picker for generating r,b,g
objimage.setOnTouchListener(new View.OnTouchListener()
{ @Override
public boolean onTouch(View v, MotionEvent event)
{
if (event.getAction() == MotionEvent.ACTION_DOWN || event.getAction() == MotionEvent.ACTION_MOVE)
{
if (objimage.getWidth() > event.getX() && event.getX() > 0 && event.getY() > 0 &&
objimage.getHeight() > event.getY())
{
bmap = objimage.getDrawingCache();
int pixel = bmap.getPixel((int) event.getX(), (int) event.getY());
//getting rbg
float r = red(pixel);
float b = Color.blue(pixel);
float g = Color.green(pixel);
if ( lRenderable!=null )
{
//set the rbg but i dont know how to use it properly
lRenderable.getMaterial().setFloat3("baseColorTint", new Color( r, g, b));
}
}
}
return true;
}
});