I have two options and i want to know whats faster
I have a pool of 1000 sprites objects in as3 on screen
when its needed each sprite has to resize itself
I can
1 - make each sprite a simple container to use graphics to draw a rectangle, that is, call a 'spriteInstance.graphics.' ,draw the rectangle and on each 'refresh', I do graphics.clear and redraw the rectangle but with the new size, this for each sprite.
or
2 - create each sprite with a border and on each refresh, resize it
whats better?