I am trying to modify the navigation bar text attributes in SwiftUI (to add a text shadow) and have hit a wall trying to understand why I'm receiving run-time crashes in the simulator. There was another thread (ref: below) that was able to solve changing the font type using init() to modify the appearance, however trying to use init to modify the Text("") method to add a shadow results in a crash.
I've also tried extracting the Text("NavBarTitle") into its own method, then applying modifiers (no luck there). As seen in my code I've tried extracting the text into a variable results in a crash. Even just applying the modifiers directly causes a crash.
I'm not experienced enough in SwiftUI to call this a bug but it really feels like one.
Thanks for your help in advance!
import SwiftUI
struct ContentView: View {
init() {
UINavigationBar.appearance().largeTitleTextAttributes = [.shadow: 5]
}
let navigationBarText: Text = Text("Navigation Bar")
var body: some View {
NavigationView {
VStack {
Text("Hello, World!")
}
.navigationBarTitle(navigationBarText)
}
}
}