Me and 3 friends started working on game and while codding run into error that animation on player starts but it won't move. We are working in Unity(C#) I already checked for names in Animator and code so it's not it.
Here is a code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Movement : MonoBehaviour
{
public float moveSpeed = 5f;
public Animator anim;
// Start is called before the first frame update
void Start()
{
anim = GetComponent<Animator>();
}
void Update()
{
Jump();
Vector3 movement = new Vector3(Input.GetAxis("Horizontal"), 0f , 0f);
transform.position += movement * Time.deltaTime * moveSpeed;
if(Input.GetAxis("Horizontal") > 0){
anim.SetBool("isWalking", true);
}
else
{
anim.SetBool("isWalking", false);
}
}
void Jump(){
if (Input.GetButtonDown("Jump")){
gameObject.GetComponent<Rigidbody2D>().AddForce(new Vector2(0f,5f), ForceMode2D.Impulse);
}
}
}
It's 2D game if It matters