Status bar content color can be modified per view controller based, but SwiftUI uses, most usually, only one view controller, root hosting view controller. So it needs to push that root controller to change preferredStatusBarStyle
property, which in base class is read-only.
So the idea is to override default UIHostingController
to have possibility change that preferredStatusBarStyle
value and use custom Environment
value so any internal SwiftUI subview can modify that preferred content style.
Here is approach, scratchy, (it is assumed that target Info.plist is configured appropriately)
class LocalStatusBarStyle { // style proxy to be stored in Environment
fileprivate var getter: () -> UIStatusBarStyle = { .default }
fileprivate var setter: (UIStatusBarStyle) -> Void = {_ in}
var currentStyle: UIStatusBarStyle {
get { self.getter() }
set { self.setter(newValue) }
}
}
// Custom Environment key, as it is set once, it can be accessed from anywhere
// of SwiftUI view hierarchy
struct LocalStatusBarStyleKey: EnvironmentKey {
static let defaultValue: LocalStatusBarStyle = LocalStatusBarStyle()
}
extension EnvironmentValues { // Environment key path variable
var localStatusBarStyle: LocalStatusBarStyle {
get {
return self[LocalStatusBarStyleKey.self]
}
}
}
// Custom hosting controller that update status bar style
class MyHostingController<Content>: UIHostingController<Content> where Content: View {
private var internalStyle = UIStatusBarStyle.default
@objc override dynamic open var preferredStatusBarStyle: UIStatusBarStyle {
get {
internalStyle
}
set {
internalStyle = newValue
self.setNeedsStatusBarAppearanceUpdate()
}
}
override init(rootView: Content) {
super.init(rootView:rootView)
LocalStatusBarStyleKey.defaultValue.getter = { self.preferredStatusBarStyle }
LocalStatusBarStyleKey.defaultValue.setter = { self.preferredStatusBarStyle = $0 }
}
@objc required dynamic init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
}
Usage..
1) somewhere in scene delegate
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
...
window.rootViewController = MyHostingController(rootView: contentView)
2) somewhere in content view
struct ContentView: View {
@Environment(\.localStatusBarStyle) var statusBarStyle
...
var body: some View {
ZStack {
....
NavigationView {
NavigationLink(destination: ...) {
...
}
.onAppear {
self.statusBarStyle.currentStyle = .lightContent
}
.onDisappear {
self.statusBarStyle.currentStyle = .default
}
}
}
}
}