I'm looking for an equivalent of AppKit's NSHostingView for UIKit so that I can embed a SwiftUI view in UIKit. Unfortunately, UIKit does not have an equivalent class to NSHostingView
. The closest we have as an equivalent of NSHostingController, named UIHostingController. Since a view controller contains a view, we should be able to call the appropriate UIViewController embedding methods, and then grab the view
and use it directly.
There are many articles that explain that this is the way to embed a SwiftUI view inside UIKit. However, they typically fall short in explaining how you would communicate from UIKit ➡️ SwiftUI. For example, imagine I implemented a SwiftUI view that acts as a progress bar, periodically, I'd like the progress to be updated. I want my legacy/UIKit code to update the SwiftUI view to display the new progress.
The only article I found that came close to explaining how to manipulate an embedded view's content suggested we do so by using @ObservedObject
:
import UIKit
import SwiftUI
import Combine
class CircleModel: ObservableObject {
var didChange = PassthroughSubject<Void, Never>()
var text: String { didSet { didChange.send() } }
init(text: String) {
self.text = text
}
}
struct CircleView : View {
@ObservedObject var model: CircleModel
var body: some View {
ZStack {
Circle()
.fill(Color.blue)
Text(model.text)
.foregroundColor(Color.white)
}
}
}
class ViewController: UIViewController {
private weak var timer: Timer?
private var model = CircleModel(text: "")
override func viewDidLoad() {
super.viewDidLoad()
addCircleView()
startTimer()
}
deinit {
timer?.invalidate()
}
}
private extension ViewController {
func addCircleView() {
let circleView = CircleView(model: model)
let controller = UIHostingController(rootView: circleView)
addChild(controller)
controller.view.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(controller.view)
controller.didMove(toParent: self)
NSLayoutConstraint.activate([
controller.view.widthAnchor.constraint(equalTo: view.widthAnchor, multiplier: 0.5),
controller.view.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.5),
controller.view.centerXAnchor.constraint(equalTo: view.centerXAnchor),
controller.view.centerYAnchor.constraint(equalTo: view.centerYAnchor)
])
}
func startTimer() {
var index = 0
timer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { [weak self] _ in
index += 1
self?.model.text = "Tick \(index)"
}
}
}
This seems to make sense as the timer should trigger a chain of events that update the view:
- ✅
self?.model.text = "Tick 1"
(InViewController.startTimer()
). - ✅
didChange.send()
(InCircleModel.text.didSet
) - ❌
Text(model.text)
(InCircleView.body
)
As you can see by the indicators (which specify if something was run or not), the problem is that didChange.send()
never triggers a re-run of CircleView.body
.
How do I communicate from UIKit > SwiftUI to manipulate a SwiftUI view that was embedded in UIKit?
ObservableObject
was changed (whilst iOS 13.0 was still in beta) to require anobjectWillChange
publisher instead of adidChange
publisher. Asperi’s answer shows an easier way to implement yourObservableObject
, by let it synthesize its own publisher from its@Published
properties. – rob mayoff