Inside my Canvas I have a ContextMenu with the expected functionality of closing when you select an option in the menu, or when you click outside of it. However I want my program to respond differently based on which of those methods was used to close the ContextMenu. From what I can tell the Closed Event on the ContextMenu fires in both scenarios. Is there any way to make that distinction?
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1 Answers
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Could you please explain more about problem? I think it's obvious that you have to scenario. 1: click on ContexMenu options you created which will invoke an event fore sure and clicking outside it which will cancel the context Menu. by the way I made an answer base on my understanding of you problem. If I got it wrong please tell me.
The bellow code is Just a demo code , The logic Behind it is important.
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
// Windows Load event
private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
{
// Very Important Because by default it's null
this.ContextMenu = new ContextMenu();
// Making 3 sample Menu Item for ContextMenu
MenuItem firstMenuItem = new MenuItem()
{
Header = "FirsMenu"
};
//1st of three way to give event to Controls.
// Giving click Event to firstMenuItem to seprate it's click behavior from Other Menu Items
firstMenuItem.Click += (s, e) =>
{
// if Tag be Null on context Menu closing it's get that non of item selected so the click must be out side or lost focused
this.ContextMenu.Tag = 1;
MessageBox.Show("First Menu Clicked");
};
MenuItem secondMenuItem = new MenuItem()
{
Header = "SecondMenu"
};
//2nd of three way to give event to Controls.
// Giving click Event to secondMenuItem to seprate it's click behavior from Other Menu Items
secondMenuItem.Click += delegate
{
// if Tag be Null on context Menu closing it's get that non of item selected so the click must be out side or lost focused
this.ContextMenu.Tag = 1;
MessageBox.Show("Second Menu Clicked");
};
MenuItem thirdMenuItem = new MenuItem()
{
Header = "ThirdMenu"
};
//3rd of three way to give event to Controls.
// Giving click Event to thirdMenuItem to seprate it's click behavior from Other Menu Items
thirdMenuItem.Click += ThirdMenuOnClick;
this.ContextMenu.Items.Add(firstMenuItem);
this.ContextMenu.Items.Add(secondMenuItem);
this.ContextMenu.Items.Add(thirdMenuItem);
this.ContextMenu.Closed += ContextMenuOnClosed;
}
private void ThirdMenuOnClick(object sender, RoutedEventArgs e)
{
// if Tag be Null on context Menu closing it's get that non of item selected so the click must be out side or lost focused
this.ContextMenu.Tag = 1;
MessageBox.Show("Third Menu Clicked");
}
// Event for opening contextmenu on right mouse button click
private void MainWindow_OnMouseRightButtonDown(object sender, MouseButtonEventArgs e)
{
this.ContextMenu.IsOpen = true;
}
private void ContextMenuOnClosed(object sender, RoutedEventArgs e)
{
// if null means click must be out side or lost focused
if (((ContextMenu)sender).Tag == null)
{
MessageBox.Show("You Clicked OutSide");
}
// very Importnt code , because it will reset the context menu tag logically
((ContextMenu)sender).Tag = null;
}
}
Wish You bests, Heydar.