The G13 has the ability to set three different sub profiles called M1,M2,M3 or MKeystates for the active game profile...basically allowing me to map three commands to each key on the G13 depending on which Mkey profile is active.
I would like the script to know what is the current MKeystate M1,M2,M3 of the G13 and execute the these commands on only one MKeyState at a time M1, M2 or M3 rather then work across every one. So if sub profile 1 "M1" is active and I press the G4 key the LCD says "Forward" and if the sub profile 2 "M2" is active and I press the same G4 key then LCD would show something different and so on.
Is it possible to script for each sub profile independently?
Ive tried adding this in the sections after line 27 but I get a syntax error
if ( arg == 4 and MKeyState == 1) then
Here is my code. I want it so I can have the same key press do different things depending on the current active sub profile / MKeyState.
isPressed = false;
function OnEvent(event, arg, family)
-- If a G-Key is pressed
if event =="G_PRESSED" then
-- was it G9?
if arg == 9 then
ClearLCD ()
OutputLCDMessage("Auto Run ON", 2000)
ClearLCD ()
-- If we're not currently running
if not isPressed then
-- we are now
PressKey("w");
isPressed = true
else
ClearLCD ()
OutputLCDMessage("Auto Run OFF", 1000)
ClearLCD ()
-- stop running
ReleaseKey("w");
isPressed = false;
end
end
end
if ( arg == 4 ) then
ClearLCD ()
OutputLCDMessage("FOWARD")
end
if ( arg == 7 ) then
ClearLCD ()
OutputLCDMessage("MOBI GLASS")
end
if ( arg == 1 ) then
ClearLCD ()
OutputLCDMessage("PRIMARY WEAPON")
end
end