In a SwiftUI view I implemented a vertically scrolling list by creating a VStack that contains a NavigationView that contains some text. I build this by looping through a popularFeedTypes object creating a NavigationLink for each item in the popularFeedTypes object. If a user clicks on the NavigationLink the user is pushed to a new view called FeedTypeView. You can see the code below.
VStack{
NavigationView{
List (self.popularFeedTypes.popularFeedTypes!, id: \.self) { feedType in
NavigationLink(destination: FeedTypeView(feedType: feedType)) {
Text(feedType.feedType)
}.onTapGesture {
print("TAPPED")
}
}
.navigationBarTitle(Text("Discover"), displayMode: .inline)
}
}
The problem I am experiencing is that if I have an onTapGesture action on the NavigationLink, I experience a different behavior from within the simulator depending upon how I click the row. If I click on the text or on the arrow (>) at the right hand side of the row, the onTapGesture fires off but no navigation occurs. If I click on the space between the text and the arrow, onTapGesture does not fire but navigation occurs. If I remove the onTapGesture code, clicking any of the three places causes navigation to occur. So my question is shouldn't navigation occur even with an onTapGesture action existing? Also shouldn't the onTapGesture action fire off regardless of where you click on the row that makes up the NavigationLink?
Button
and aNavaigationLinink
over anEmptyView
withisActive
flag. Then you could handle anything you wanted to inonTapGesture
in theButton
's action and setisActive
to true as the last thing. – LuLuGaGa