I managed to drag and drop items from my ListView onto a canvas and show an image on it. I used this question as a template: https://social.msdn.microsoft.com/Forums/en-US/cef5c42c-87a0-4e19-afc8-935284607488/drag-and-drop-controls-issue-from-listbox-into-canvas-wpf?forum=wpf
I also added the suggestion in that thread, so that the Item gets rendered where I drop it. These are the code behinds for my "Drawing Plate" (The canvas) and the ListView:
Canvas:
public partial class DrawingPlateUC : UserControl
{
IMessenger messenger = Messenger.Instance;
public DrawingPlateUC()
{
InitializeComponent();
}
void Canvas_Drop(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent("MyFormat"))
{
var module = e.Data.GetData("MyFormat") as Module;
Canvas CanvasView = sender as Canvas;
Image image = new Image();
image.Source = module.ModuleImage;
CanvasView.Children.Add(image);
}
}
private void Canvas_DragOver(object sender, DragEventArgs e)
{
// write down this point to a private member
Point enterPoint = e.GetPosition(this.moduleCanvas);
messenger.Send<Point>(enterPoint, MessengerTopics.MousePoint);
}
void Canvas_DragEnter(object sender, DragEventArgs e)
{
if (!(e.Data.GetDataPresent("contact")) || (sender == e.Source))
{
e.Effects = DragDropEffects.Copy;
}
}
}
ListView:
public partial class ItemListViewUC : UserControl
{
IMessenger messenger = Messenger.Instance;
Point startPoint;
Point enterPoint;
public ItemListViewUC()
{
messenger.Register<Point>(this, MessengerTopics.MousePoint, GetEnterPoint);
InitializeComponent();
}
private void GetEnterPoint(Point point)
{
enterPoint = point;
}
void StackPanel_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
startPoint = e.GetPosition(null);
}
void StackPanel_PreviewMouseMove(object sender, MouseEventArgs e)
{
Point mousPos = e.GetPosition(null);
Vector diff = startPoint - mousPos;
if ((e.LeftButton == MouseButtonState.Pressed) && (Math.Abs(diff.X) > SystemParameters.MinimumHorizontalDragDistance) && (Math.Abs(diff.Y) > SystemParameters.MinimumVerticalDragDistance))
{
ListView listView = sender as ListView;
ListViewItem listViewItem = FindAnchestor<ListViewItem>((DependencyObject)e.OriginalSource);
if (listViewItem == null) { return; }
var contact = (Module)listView.ItemContainerGenerator.ItemFromContainer(listViewItem);
DataObject dataObject = new DataObject("MyFormat", contact);
try
{
DragDrop.DoDragDrop(listViewItem, dataObject, DragDropEffects.Copy);
}
catch { }
// Set the Margin property to place the drag item on the canvas.
listViewItem.Margin = new Thickness(enterPoint.X, enterPoint.Y, 0, 0);
}
}
static T FindAnchestor<T>(DependencyObject current) where T : DependencyObject
{
do
{
if (current is T)
{
return (T)current;
}
current = VisualTreeHelper.GetParent(current);
}
while (current != null);
return null;
}
}
This here is supposed to draw the Image on the spot where I dropped it:
listViewItem.Margin = new Thickness(enterPoint.X, enterPoint.Y, 0, 0);
But it only renders on the top left corner, coordinates 0, 0 of the canvas. This is for all Items I drop, they overlay on that position. I already checked the coordinates, they are not 0, 0, but the ones where my mouse is when I drop the item.
This is my Window: