I am trying to add a popup to my map icons in Mapbox GL JS. So far I have been unsuccessful.
When I create a layer, in the layer's data, I have specified several properties. However when I try and add a popup to the icon, all of the properties are not present. Attempting to access them simply returns undefined.
Adding the layer:
function addRedAirports() {
map.addSource('hoggitRed', {
type: 'geojson',
cluster: true,
clusterMaxZoom: 14, // Max zoom to cluster points on
clusterRadius: 10, // Radius of each cluster when clustering points (defaults to 50)
data: redAirportArray[0]
});
map.addLayer({
"id": 'reds',
"type": "symbol",
"source": "hoggitRed",
"layout": {
"icon-image": "redIcon",
"icon-size": 0.075,
"icon-anchor": "bottom",
"icon-allow-overlap": true
}
});
Here is the contents of the data (redAirportArray[0]). I am looping through an api to get this data.
When I pass this data to mapbox, the properties are complete and correct. However when I try access them for a popup, I get undefined. Console logging the mapbox layer shows none of the inputted properties present..
(I have condensed this code slightly.. every loop I create a feature and then push it to the feature collection. I combined the two in this snippet for the sake of simplicity)
let redAirportArray = [{
"type": "FeatureCollection",
"features": [{
"type": "Feature",
"properties": { //SETTING THE PROPERTIES
"test": 'test',
"ID": airportsRed[x].Id,
"team": airportsRed[x].Coalition
},
"geometry": {
"type": "Point",
"coordinates": [airportsRed[x].LatLongAlt.Long, airportsRed[x].LatLongAlt.Lat]
}
}]
Adding a popup on click
map.on('click', 'reds', function (e) {
var coordinates = e.features[0].geometry.coordinates.slice();
let team = e.features[0].properties.ID;
while (Math.abs(e.lngLat.lng - coordinates[0]) > 180) {
coordinates[0] += e.lngLat.lng > coordinates[0] ? 360 : -360;
}
new mapboxgl.Popup()
.setLngLat(coordinates)
.setHTML(team)
.addTo(map);
});
Thanks in advance and I hope you can help!
console.log(team)? If you're seeing undefined, my guess is becausee.features[0]is not defined - BDDjs qu {type: "Feature", _vectorTileFeature: Co, properties: {…}, id: 7, layer: {…}, …} id: 7 layer: {id: "reds", type: "symbol", source: "hoggitRed", layout: {…}} properties: cluster: true cluster_id: 7 point_count: 2 point_count_abbreviated: 2 __proto__: Object source: "hoggitRed" state: {} type: "Feature" _geometry: {type: "Point", coordinates: Array(2)} _vectorTileFeature: Co {properties: {…}, extent: 8192, type: 1, _pbf: ru, _geometry: 43, …} geometry: (...) __proto__: ObjectIt seems each feature is getting the props of the actual layer - Mark Doyle