I'm having an issue where I can't properly set the trigger event for an animation
- I have a cursor
- It should animate itself when it is pointed at a specific entity
- The property-value pair of "startEvents: fusing" within the animation attribute doesn't work, as well as other variations like "fuse" and "fused"
My a-frame version is 0.9.2
<a-camera position="0 3 0"
wasd-controls
look-controls>
<!-- Cursor (NOTE: having issues with animation here)-->
<a-cursor fuse="true"
fuse-timeout="250"
position="0 0 -1"
geometry="primitive: ring;
radiusInner: 0.02;
radiusOuter: 0.03"
material="color: white;
shader: flat;
opacity: 0.5"
raycaster="objects: .clickable"
scale="1 1 1"
animation="startEvents: fusing;
property: scale;
from: 1 1 1;
to: 0.5 0.5 0.5;
dur: 500"
>
<a-circle radius="0.01"
color="white"
opacity="0.5"
material="shader:flat"></a-circle>
</a-cursor>
</a-camera>
<a-entity class="orb clickable"
id="orb0"
scale="1 1 1"
position="0 3 -6"> </a-entity>