I'm interested in working with ARKit 3 and a couple of iPads to create a multi-user (collaborative) experience, as support for collaborative AR seems to have improved according to WWDC '19.
Apple talks a lot about face tracking and motion capture, but it sounds like this is only supported on the front facing camera (facing the person holding the device.) Is there no way to do face tracking of your friends who are sharing the experience? In the WWDC demo video, it looks like the motion capture character is being generated from a person in the user's view, and the Minecraft demo shows people in the user's view being mixed with Minecraft content in AR. This suggests that the back camera is handling this. Yet, I thought the point of AR was to attach virtual objects to the physical world in front of you. Reality Composer has an example with face tracking and a quote bubble that would follow the face around, but because I do not have a device with a depth camera, I do not know if the example is meant to have that quote bubble follow you, the user around, or someone else in the camera's view.
In short, I'm a little confused about what sorts of things I can do with face tracking, people occlusion, and body tracking with respect to other people in a shared AR environment. Which camera are in use, and which features can I apply to other people as opposed to just myself (selfie style)?
Lastly, assuming that I CAN do face and body tracking of other people in my view, and that I can do occlusion for other people, would someone direct me to some example code? I'd also like to use the depth information from the scene (again, if that's possible), but maybe this requires some completely different API.
Since I don't yet have a device with a TrueDepth camera, I can't really test this myself using the example project here: https://developer.apple.com/documentation/arkit/tracking_and_visualizing_faces I am trying to determine based on people's answers whether I can create the system I want in the first place before purchasing the necessary hardware.