I'm using Prism 4 with Unity. I have a main project, and a module. The module is created as Silverlight Applications, so it builds a separate xap file.
I load the modules in the Bootstrapper's ConfigureModuleCatalog, just like the documentation states.
var moduleType = typeof (MyModule);
this.ModuleCatalog.AddModule(
new ModuleInfo
{
ModuleName = moduleType.Name,
ModuleType = moduleType.AssemblyQualifiedName,
InitializationMode = InitializationMode.WhenAvailable,
});
Everything works fine, but I notice that my main xap file also contains the dlls associated with my module. So, I set Copy Local = False on the module reference, and it builds correctly with the module dlls only in their own xap file.
But now my app won't run because I can't get the type information for MyModule. I get a FileNotFoundException.
I found that I can drop the reference entirely if I manually enter the ModuleName and ModuleType, and also set Ref = "MyModule.xap" on the ModuleInfo. This works fine, but here's the problem: I build frequently and use dynamic verion numbers. So the AssemblyQualifiedName changes too easily. Without the reference, there's no way to get it dynamically. If I drop the version number from the AssemblyQualifiedName, it doesn't work.
Surely there's some other way to get the module to load from its own xap file without it ending up also in the main xap?