in my app I have a player and many enemies (about 100+)..I don't want to use CGRects because it doesn't fits to the enemies. Is there any example how to do pixel perfect collision detection in cocos2d with many sprites?
Some explaination would be great ;)
Thank you very much!
EDIT: I'm using CCSprite and .png files. the png has transparency but it should only detect a collision on non-transparency pixels.
Edit: My enemies are round.