Im adding an api to check if multiple mcpe servers are online and send it in one message
Ive tried doing it in single messages and it all works
'test': async (msg) => {
request("https://api.mcsrvstat.us/2/mcfcraft.xyz", function(errHub, responseHub, statusHub) {
const bodyHub = JSON.parse(responseHub)
request("https://api.mcsrvstat.us/2/173.249.34.88:25879", function(errFac, responseFac, statusFac) {
const bodyFac = JSON.parse(responseFac)
let embed = new Discord.RichEmbed()
.setTitle("Server status response")
.setColor("PURPLE")
.setDescription("Requested response from our network.")
if(bodyHub.online === true) {
embed.addField("Server: HUB", `Server status: Online\nPlayers: ${bodyHub.players.online}/${bodyHub.players.max}\nMOTD: ${bodyHub.motd.raw}`)
} else {
embed.addField("Server: HUB", `Server status: Offline\nPlayers: 0/0\nMOTD: N/A`)
}
if(bodyFac.online === true) {
embed.addField("Server: FACTIONS", `Server status: Online\nPlayers: ${bodyFac.players.online}/${bodyFac.players.max}\nMOTD: ${bodyFac.motd.raw}`)
} else {
embed.addField("Server: FACTIONS", `Server status: Offline\nPlayers: 0/0\nMOTD: N/A`)
}
msg.channel.send(embed)
})
})
}
undefined:1 [object Object] ^
SyntaxError: Unexpected token o in JSON at position 1 at JSON.parse () at Request._callback (C:\Users\Gaming Account\Desktop\McfBots\ServerStatus.js:258:28) at Request.self.callback (C:\Users\Gaming Account\Desktop\node_modules\request\request.js:185:22) at Request.emit (events.js:197:13) at Request. (C:\Users\Gaming Account\Desktop\node_modules\request\request.js:1161:10) at Request.emit (events.js:197:13) at IncomingMessage. (C:\Users\Gaming Account\Desktop\node_modules\request\request.js:1083:12) at Object.onceWrapper (events.js:285:13) at IncomingMessage.emit (events.js:202:15) at endReadableNT (_stream_readable.js:1132:12)
JSON.parse
it. - str