I am creating a iOS, Android, UWP app with Xamarin Forms. I am well versed in how the iOS and Android platforms handle image scaling (1x, 2x, 3x, etc). However, I am not so familiar with UWP.
In UWP you can have different image sizes to handle different scaled screen sizes. Here are 3 different sized versions of the same image.
So my questions
- Is the 100 scale size is the image used when the Windows user has chosen no scaling of the screen (100%)?
- Are the 200 and 400 scale sizes for when the user tells Windows to make everything 2x or 4x bigger?
- What image size does Xamarin UWP choose when the Windows scale factor is 125, 250, or some other random factor that doesn't match up with any of the scale factors for the image?