I updated MonoTouch to the brand new release 4.0 (no eval) yesterday. So I did with MonoDevelop (20509002), the Mono Framework (2.10.1), Xcode (3.2.6) and the iOS SDK (4.3).
So I thought I'd be ready to dive into my app again but after I ran the debug mode, I got a ReflectionTypeLoadException concerning a DLL I share with another computer (and yes, it's a DLL I built using Visual Studio 2010 on Windows).
New projects can still be debugged so it seemed to be my problem at all. Stripping off my project, I came to a point where the Exception came back to the Mono assemblies if the Linker was set to "Link SDK assemblies only" or "Link all assemblies";
Linker: "Dont Link" 1 error with my DLL
Linker: "Link SDK assemblies only" or "Link all assemblies" 220 erros with the mono DLLs (see attached img)
Now, if anyone has an idea how I could get back on track, please let me know. I can't wait to resume coding with MonoTouch!
Best regards, Waescher