I've just read AIR 2.6 release notes: http://blogs.adobe.com/cantrell/archives/2011/03/everything-new-in-adobe-air-2-6.html
Did I understood correctly that On-device debugging over USB is implemented only for Android OS?
What is the simpliest way to port my air app to iOS? Can someone provide a step-by-step tutorial on how to deal with it?
thank you in advance!