enter image description hereI need grip between two objects actually small cube is a player having rigid body and big cube is an object that helps small cube to jump on it and keep jumping on other big cubes to reach to the destination. I need when the player jumps and land on rotating cube so there should friction between them by default the player should rotate with big cube cause its on the big cube.
I checked rigid body Drag and Angular Drag.
The small cube having rigid body should also rotate with big cube cause big cube is rotating and small cube is on the big cube.