0
votes

I've trying use spatial anchors for my Hololens app, that persists holograms across app sessions. My app does't run on android or ios: runs only on Hololens, also does not share anchors among other devices.

I think that it is enough to save Unity World Anchor to local storage for this usage.

But, I only concern about locating accuracy. Does differ locating accuracy between Azure Spatial Anchors and Unity World Anchor?

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1 Answers

2
votes

No. That is actually the same anchor, implemented in Windows Holographic.