I'm getting a weird access violation at the end of my main whose cause I'm having some difficulties finding.
When shutting down my application I get an access violation in the following:
xdebug
// TEMPLATE FUNCTION _DebugHeapDelete
template<class _Ty>
void __CLRCALL_OR_CDECL _DebugHeapDelete(_Ty *_Ptr)
{ // delete from the debug CRT heap even if operator delete exists
if (_Ptr != 0)
{ // worth deleting
_Ptr->~_Ty();
// delete as _NORMAL_BLOCK, not _CRT_BLOCK, since we might have
// facets allocated by normal new.
free(_Ptr); // **ACCESS VIOLATION**
}
}
Stack trace:
> msvcp100d.dll!std::_DebugHeapDelete<void>(void * _Ptr) Line 62 + 0xa bytes C++
msvcp100d.dll!std::numpunct<char>::_Tidy() Line 190 + 0xc bytes C++
msvcp100d.dll!std::numpunct<char>::~numpunct<char>() Line 122 C++
msvcp100d.dll!std::numpunct<char>::`scalar deleting destructor'() + 0x11 bytes C++
msvcp100d.dll!std::_DebugHeapDelete<std::locale::facet>(std::locale::facet * _Ptr) Line 62 C++
msvcp100d.dll!std::_Fac_node::~_Fac_node() Line 23 + 0x11 bytes C++
msvcp100d.dll!std::_Fac_node::`scalar deleting destructor'() + 0x11 bytes C++
msvcp100d.dll!std::_DebugHeapDelete<std::_Fac_node>(std::_Fac_node * _Ptr) Line 62 C++
msvcp100d.dll!_Fac_tidy() Line 41 + 0x9 bytes C++
msvcp100d.dll!std::_Fac_tidy_reg_t::~_Fac_tidy_reg_t() Line 48 + 0xe bytes C++
msvcp100d.dll!std::`dynamic atexit destructor for '_Fac_tidy_reg''() + 0xf bytes C++
msvcp100d.dll!_CRT_INIT(void * hDllHandle, unsigned long dwReason, void * lpreserved) Line 415 C
msvcp100d.dll!__DllMainCRTStartup(void * hDllHandle, unsigned long dwReason, void * lpreserved) Line 526 + 0x11 bytes C
msvcp100d.dll!_DllMainCRTStartup(void * hDllHandle, unsigned long dwReason, void * lpreserved) Line 476 + 0x11 bytes C
Anyone got any ideas as to what might cause this?
I read something about facets being cached not sure if thats related?