I'm trying to implement a pool of 10 Redis of conections using a SyncArbiter
for different actors to use. Say that we have an actor named Bob that has to use a Redis actor to accomplish it's task.
While this is achievable in the following manner:
// crate, use and mod statements have been omitted to lessen clutter
/// FILE main.rs
pub struct AppState {
pub redis: Addr<Redis>,
pub bob: Addr<Bob>
}
fn main() {
let system = actix::System::new("theatre");
server::new(move || {
let redis_addr = SyncArbiter::start(10, || Redis::new("redis://127.0.0.1").unwrap());
let bob_addr = SyncArbiter::start(10, || Bob::new());
let state = AppState {
redis: redis_addr,
bob: bob_addr
};
App::with_state(state).resource("/bob/eat", |r| {
r.method(http::Method::POST)
.with_async(controllers::bob::eat)
})
})
.bind("0.0.0.0:8080")
.unwrap()
.start();
println!("Server started.");
system.run();
}
/// FILE controllers/bob.rs
pub struct Food {
name: String,
kcal: u64
}
pub fn eat(
(req, state): (Json<Food>, State<AppState>),
) -> impl Future<Item = HttpResponse, Error = Error> {
state
.bob
.send(Eat::new(req.into_inner()))
.from_err()
.and_then(|res| match res {
Ok(val) => {
println!("==== BODY ==== {:?}", val);
Ok(HttpResponse::Ok().into())
}
Err(_) => Ok(HttpResponse::InternalServerError().into()),
})
}
/// FILE actors/redis.rs
#[derive(Debug)]
pub struct Redis {
pub client: Client
}
pub struct RunCommand(Cmd);
impl RunCommand {
pub fn new(cmd: Cmd) -> Self {
RunCommand(cmd)
}
}
impl Message for RunCommand {
type Result = Result<RedisResult<String>, ()>;
}
impl Actor for Redis {
type Context = SyncContext<Self>;
}
impl Handler<RunCommand> for Redis {
type Result = Result<RedisResult<String>, ()>;
fn handle(&mut self, msg: RunCommand, _context: &mut Self::Context) -> Self::Result {
println!("Redis received command!");
Ok(Ok("OK".to_string()))
}
}
impl Redis {
pub fn new(url: &str) -> Result<Self, RedisError> {
let client = match Client::open(url) {
Ok(client) => client,
Err(error) => return Err(error)
};
let redis = Redis {
client: client,
};
Ok(redis)
}
}
/// FILE actors/bob.rs
pub struct Bob;
pub struct Eat(Food);
impl Message for Eat {
type Result = Result<Bob, ()>;
}
impl Actor for Eat {
type Context = SyncContext<Self>;
}
impl Handler<Eat> for Bob {
type Result = Result<(), ()>;
fn handle(&mut self, msg: Eat, _context: &mut Self::Context) -> Self::Result {
println!("Bob received {:?}", &msg);
// How to get a Redis actor and pass data to it here?
Ok(msg.datapoint)
}
}
impl Bob {
pub fn new() -> () {
Bob {}
}
}
From the above handle implementation in Bob, it's unclear how Bob could get the address of an Redis actor. Or send any message to any Actor
running in a SyncArbiter
.
The same could be achieved using a regular Arbiter
and a Registry
but, as far as I am aware of, Actix doesn't allow multiple same actors (e.g. we can't start 10 Redis actors using a regular Arbiter
).
To formalize my questions:
- Is there a
Registry
forSyncArbiter
actors - Can I start multiple same type actors in a regular
Arbiter
- Is there a better / more canonical way to implement a connection pool
EDIT
Versions:
- actix 0.7.9
- actix_web 0.7.19
- futures = "0.1.26"
- rust 1.33.0