I am new to unity and I am still learning. I am making a game and its going great but I have a problem with a Quit button.
It doesn't use the script attached to the On Click () section in the button menu.
There's an EventSystem in the Hierarchy, the Force Module Active is checked, the button is a child to a canvas. I don't know why the button isn't working
Here is the code in the script attached to On Click ()
public void Quit()
{
Debug.Log ("YES IT WORKS");
Application.Quit ();
}
I want the program to close when the button is pressed but when the button is pressed nothing happens!
Debug.Log()work? If I'm not mistakenApplication.Quit()doesn't work in development, only in the standalone build. - SavariaDebug.Log()doesn't work. - Boris Nacev