So I'm trying to make a simple application with expo and expo audio that will generate a list of audio buttons and text. But I cannot figure out how react works regarding redrawing the setState OUTSIDE componentWillMount and how to remake a soundobject with a new URI
So right now it will work but only playing the FIRST uri, I assume this is because the object still exists.
And it will not change the state of the button, I know this is because react cant see its changing for some reason from FlatList
It works outside of it, if I only make one button in renders view.
FlatList will render the setStates if I use LegacyImplementation=true .. But Im warned this is deprecated. And it renders it for all buttons at the same time
This is my handlerClass:
export class TSSGetter extends React.Component {
constructor(props){
super(props);
this.state ={
isLoading: true,
playingStatus: "Play"
}
}
retrieveData() {
const endpoint = 'http://127.0.0.1:3333/get'
const data = {
"userId": "123412341234",
"hmac": "detteerikkeenrigtighmac"
}
return new Promise((resolve, reject) => {
fetch(endpoint, {
method: 'POST',
headers: {
'Accept': 'application/json',
'content-type':'application/json'
},
body: JSON.stringify(data)
})
.then((resp) => {
console.log('hej return')
return resp.json();
})
.then((resp) => {
resolve(resp);
console.log('resp')
}).catch(function(error) {
console.log(error,'naeh')
});
});
}
componentDidMount(){
this.retrieveData()
.then((resp) => {
var pages = resp.books.contentObjects
pages.map((userData) => {
console.log('superduper pages', userData.contentObjectId)
})
this.setState({
isLoading: false,
dataSource: resp.books.contentObjects,
dataroot: resp.books
});
}).catch((err) => {
//handle error
console.log("Api call error2");
alert(err);
})
}
async _playRecording(AudioURL) {
console.log(AudioURL)
const { sound } = await Audio.Sound.createAsync(
{uri: AudioURL},
{
shouldPlay: true,
isLooping: true,
},
this._updateScreenForSoundStatus,
);
this.sound = sound;
this.setState({
playingStatus: 'playing'
});
}
_updateScreenForSoundStatus = (status) => {
if (status.isPlaying && this.state.playingStatus !== "playing") {
this.setState({ playingStatus: "playing" });
} else if (!status.isPlaying && this.state.playingStatus === "playing") {
this.setState({ playingStatus: "donepause" });
}
};
async _pauseAndPlayRecording() {
if (this.sound != null) {
if (this.state.playingStatus == 'playing') {
console.log('pausing...');
await this.sound.pauseAsync();
console.log('paused!');
this.setState({
playingStatus: 'donepause',
});
} else {
console.log('playing...');
await this.sound.playAsync();
console.log('playing!');
this.setState({
playingStatus: 'playing',
});
}
}
}
_syncPauseAndPlayRecording() {
if (this.sound != null) {
if (this.state.playingStatus == 'playing') {
this.sound.pauseAsync();
} else {
this.sound.playAsync();
}
}
}
_playAndPause = (AudioURL) => {
console.log(AudioURL)
switch (this.state.playingStatus) {
case 'Play':
this._playRecording(AudioURL);
break;
case 'donepause':
case 'playing':
this._pauseAndPlayRecording();
break;
}
}
render(){
if(this.state.isLoading){
return(
<View style={{flex: 1, padding: 20}}>
<ActivityIndicator/>
</View>
)
}
const styling = {
flex: 1,
paddingTop:10
// flexDirection: 'row'
}
const data = this.state.dataroot;
return(
<View style={styles.container}>
<FlatList
data={this.state.dataSource}
renderItem={({item}) =>
<View>
<TouchableOpacity style={styles.button} onPress={() => this._playAndPause(item.AudioURL)}>
<Text style={styles.buttonText}>
{this.state.playingStatus}+ {item.contentObjectId}
</Text>
</TouchableOpacity>
<Text style={styles.description}>
{item.text},
</Text>
</View>
}
keyExtractor={(item, index) => item.contentObjectId}
/>
</View>
);
}
}
UPDATE: setting extraData={this.state} in flatlist updates the button.. But all the buttons. How do I change the scope of the button?
FlatList
? - 10101010