I'm using Box2D and cocos2d-x but I can't figure the coordinate system out.
I know cocos2d-x uses P(0,0)
as the bottom left part of the screen.
And Box2D uses P(0, 0)
as the center of it's world.
I'm using debug draw for Box2D.
When creating a body with a polygon shape attached to it at P(0,0)
in Box2D coordinates it shows up on the bottom left part of the screen.
Why doesn't it show up in the center?