I'm learning qt by working on given examples. I've started to play a bit with keyboard shortcuts. To assign them I've used QtDesigner which is very handy, for example using "return" key to click a research QPushButton.
Here my main class is a Widget called TextFinder, which has a pointer on a Ui::TextFinder class, which is automatically built from QtCreator, which is the standard procedure to encapsulate user interface attributs and methods.
By assigning a shortcut using QtDesigner, the following lines are generated in the Ui::TextFinder class:
#ifndef QT_NO_SHORTCUT
findButton->setShortcut(QApplication::translate("TextFinder", "Return", nullptr));
#endif // QT_NO_SHORTCUT
where findButton is an alias for my QPushButton. So far so good.
Suppose now, in a large program, I want to implement many shortcuts to trigger many kinds of signal and I use QtDesigner to do so, it will generate these lines of code, possibly in different header files corresponding to different widgets. It will become quickly difficult to manage them and have a global vision of the "shortcuts state" of the program.
What would be a good method to manage all the shortcuts in the program at one place? Is it possible to make some config file to perform this task?