Tiles come with a zoom level, and depending on the area that is viewed, leaflet fills the display with tiles of a certain zoom level.
Currently, the number of pixels in the display and the number of pixels in a tile, are tightly bound together, if I understand correctly. Or actually, it is probably the html/css pixels, which are no longer device pixels.
I believe that these are actually two fundamentally different zoom parameters, especially when (mobile) devices have varying pixel densities (window.devicePixelRatio
).
My question is: is it possible to control which zoom level of the tiles is shown, as a function of the zoom level that is displayed (geospatial distance vs screen distance)?
The reason I ask is that the level of detail is often different for different zoom levels. On some devices displaying tiles of higher detail might actually look good. Some map sources, like topographic maps from http://geoportail.gouv.fr even change the map style drastically between different levels. I want to play with the possibility of showing, say, zoom level 15 over a large physical area on a hdpi display, where leaflet would normally show zoom level 14 or 13.
I found that by modifying the option "tileSize", passed to the TileLayer constructor, choosing a value lower than the default 256, I get almost what I want. However: the positioning is way off. Is there a simple solution for this?