my current situation maybe akin to me painting myself into a corner.
i have many vector shapes drawn with the Flash Professional CS5 IDE, which have been converted into sprite objects and exported to actionscript. for example, here are 3 shapes:
i want to programatically fill each shape with a bitmap from my library. i realize i can fill these shapes with library bitmaps in the IDE, but i need to scale the bitmaps at runtime as well as swap them out for others.
how is it possible to programatically bitmap-fill shapes drawn within the IDE at runtime without having to also programatically redraw them?