If a js error occurs as the result of an emitted action from a redux-observable epic then it stops all epics from listening to new actions. This is pretty nasty since on the front-end it still appears as if the app is working but in the background nothing is getting saved.
I tried catching the error in my epic but for some reason it doesn't catch errors that are caused by the resulting emitted action (see example here: https://stackblitz.com/edit/redux-observable-playground-qtughj?file=ping-pong.js)
I thought that upgrading to version 1.0.0 redux-observable could fix the issue but unfortunately it remains.
Is there any way that errors caused by a redux-observable emitted action can be caught?
The issue is different than this question since the error is getting triggered in a reducer that occurs after the epic has emitted it's output redux action so catching it with .error
in the chain of observables doesn't work (see example above for a demo).
Thanks!