I've imported an .dae model without textures and then added every texture for every node (part) in xCode:
Then I've created an .scn scene where I added the car:
And this is how I call it:
guard let shipScene = SCNScene(named: "art.scnassets/CarScene.scn") else {
return
}
guard let shipNode = shipScene.rootNode.childNode(withName: "car reference", recursively: false) else {
return
}
Does anybody have an idea, why I'm not getting the textures shown?
Btw. the textures are .BMP which I dragged on the Diffuse Property

