I'm trying to implement anti-aliasing in my MFC app, I'm using the technique described in this tutorial.
- Create a bitmap (2x, 4x, 8x) the size of the original bitmap.
- Draw on the resized bitmap (I'm only using simple figures (lines, circles and etc)).
- Set StretchBlt Mode to HalfTone.
- And Resize with StretchBlt to the original size.
Using this way, drawing in the resized bitmap it works, but I want to create a more generic function that receives a bitmap with the drawing already made and return with the anti-aliasing, I tried this:
static HBITMAP AntiAliasing(HBITMAP hBitmap)
{
int escala = 4;
HBITMAP bmp = __copia(hBitmap); // Copy the bitmap.
HDC hMemDC = CreateCompatibleDC(NULL);
HBITMAP bmpAntigo1 = (HBITMAP)::SelectObject(hMemDC, bmp);
BITMAP bitmap;
::GetObject(hBitmap, sizeof(BITMAP), &bitmap);
// Create a bitmap (2x, 4x, 8x) the size of the original bitmap.
HDC hDCDimensionado = ::CreateCompatibleDC(hMemDC);
HBITMAP bmpDimensionado = ::CreateCompatibleBitmap(hDCDimensionado,
bitmap.bmWidth * escala,
bitmap.bmHeight * escala);
HBITMAP hBmpVelho = (HBITMAP)::SelectObject(hDCDimensionado, bmpDimensionado);
// I also tried with {BLACKONWHITE, HALFTONE, WHITEONBLACK}
int oldStretchBltMode2 = ::SetStretchBltMode(hDCDimensionado, COLORONCOLOR);
// Resize the bitmap to the new size.
::StretchBlt(hDCDimensionado,
0, 0, bitmap.bmWidth * escala, bitmap.bmHeight * escala,
hMemDC,
0, 0, bitmap.bmWidth, bitmap.bmHeight,
SRCCOPY);
/*
* Here the bitmap has lost his colors and became black and white.
*/
::SetStretchBltMode(hDCDimensionado, oldStretchBltMode2);
// Set StretchBltMode to halfTone so can mimic the anti aliasing effect.
int oldStretchBltMode = ::SetStretchBltMode(hMemDC, HALFTONE);
// resize to the original size.
::StretchBlt(hMemDC,
0, 0, bitmap.bmWidth, bitmap.bmHeight,
hDCDimensionado,
0, 0, escala * bitmap.bmWidth, escala * bitmap.bmHeight,
SRCCOPY);
::SetStretchBltMode(hMemDC, oldStretchBltMode);
::SelectObject(hMemDC, bmpAntigo1);
::DeleteDC(hMemDC);
::SelectObject(hDCDimensionado, hBmpVelho);
DeleteDC(hDCDimensionado);
return bmp;
}
But this function doesn't work, the result loses its colors (all drawings became black) and there isn't anti aliasing.
Any help will be appreciated!