This is not a complete answer but this code could help:
import QtQuick 2.10
import QtWebView 1.1
import QtQuick.Controls 1.4
import QtWebEngine 1.7
Item {
width: 1280
height: 720
WebView { // or WebEngineView {
id: webview
width: 1280
height: 720
url: "http://google.com"
visible: true
onLoadingChanged: {
if (loadRequest.status === WebView.LoadSucceededStatus) {
console.log("Loaded!!")
webview.runJavaScript('
var input = document.getElementById("lst-ib");
input.addEventListener("click", function() {
alert("Clicked!");
});
'
)
}
}
}
Rectangle {
id: myDummyKeyboard
anchors.bottom: parent.bottom
width: parent.width
height: 100
color: "gray"
visible: true
border.width: 20
Button {
anchors.centerIn: parent
text: "Dummy"
onClicked: {
webview.runJavaScript('document.getElementById("lst-ib").value += "' + text + '"');
}
}
}
}
- The part in the
WebView (or WebEnginView) allows to display an alert when the input is clicked. But, something is missing, to link it to a QML handler. The solution is maybe to use WebChannel or maybe WebEngineScript as said by @folibis in the comments.
- The part defined by myDummyKeyboard allows to add a string into the input when the user is clicking the button in the rectangle (fake keyboard).