I am trying to run font asset creator of TextMesh Pro 1.2.4 on Unity 2018.1.6f1 on Fedora 27. I've got the following errors:
I've heard that TextMesh hasn't been supported on Linux yet. Is it still true?
DllNotFoundException: TMPro_Plugin TMPro.EditorUtilities.TMPro_FontAssetCreatorWindow.DrawControls () (at /root/.config/unity3d/cache/packages/packages.unity.com/[email protected]/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs:704) TMPro.EditorUtilities.TMPro_FontAssetCreatorWindow.OnGUI () (at /root/.config/unity3d/cache/packages/packages.unity.com/[email protected]/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs:266) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at :0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at :0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at :0) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /home/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:291) UnityEditor.HostView.Invoke (System.String methodName) (at /home/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:284) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at /home/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:257) UnityEditor.DockArea.OldOnGUI () (at /home/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:386) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:234) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:372) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:356) UnityEngine.Experimental.UIElements.EventDispatcher.DispatchEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at /home/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:215) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at /home/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:224) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /home/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:77) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /home/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:184)
llNotFoundException: TMPro_Plugin TMPro.EditorUtilities.TMPro_FontAssetCreatorWindow.OnDisable () (at /root/.config/unity3d/cache/packages/packages.unity.com/[email protected]/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs:204) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)